By using the procedures in this topic, you can build, rebuild, or clean all or some of the projects or project items in a solution. For a step-by-step tutorial, see Walkthrough: Building an application.
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Note
This topic applies to Visual Studio on Windows. For Visual Studio for Mac, see Build and clean projects and solutions in Visual Studio for Mac.
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The UI in your edition of Visual Studio might differ from what this topic describes, depending on your active settings. To change your settings, for example to General or Visual C++ settings, choose Tools > Import and Export Settings, and then choose Reset all settings.
To build, rebuild, or clean an entire solution
To build or rebuild a single project
To build only the startup project and its dependencies
To build only the selected Visual C++ project
Choose a Visual C++ project, and then, on the menu bar, choose Build > Project Only, and one of the following commands:
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These commands apply only to the Visual C++ project that you chose, without building, rebuilding, cleaning, or linking any project dependencies or solution files. Depending on your version of Visual Studio, the Project Only submenu might contain more commands.
To compile multiple C++ project items
In Solution Explorer, choose multiple files that have can be compiled actions, open the shortcut menu for one of those files, and then choose Compile.
If the files have dependencies, the files will be compiled in dependency order. The compile operation will fail if the files require a precompiled header that isn't available when you compile. The compile operation uses the current active solution configuration.
To stop a build
Perform either of the following steps:
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Visual Studio for Mac can be used to build applications and create assemblies during the development of your project. It's important to build your code often to allow you to quickly identify type mismatches, erroneous syntax, misspelled keywords, and other compile-time errors. By building then debugging, you can also find and fix run-time errors such as logic, IO, and divide-by-zero errors.
A successful build means the source code contains correct syntax and all static references to libraries, assemblies, and other components can resolve. The build process produces an application executable. This executable may then be tested via debugging and different kinds of manual and automated tests to validate code quality. After your application is fully tested, you can compile a release version to deploy to your customers.
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On the Mac, you can use any of the following methods to build your application: Visual Studio for Mac, MSBuild command-line tools, or Azure Pipelines.
The documentation in this section goes into further details of the IDE-based build process. For more information about building applications via the command line, see MSBuild. For details on building applications with Azure Pipelines, see Azure Pipelines.
Note
This topic applies to Visual Studio for Mac. For Visual Studio on Windows, see Compile and build in Visual Studio.
Building from the IDE![]()
Visual Studio for Mac lets you create and run builds instantly, while still giving you control over build functionality. When you create a project, Visual Studio for Mac defines a default build configuration that sets the context for builds. You can edit default build configurations and also create your own. Creating or modifying these configurations will automatically update the project file, which is then used by MSBuild to build your project.
For more information regarding how to build projects and solutions in the IDE, see the Building and cleaning Projects and Solutions guide.
Visual Studio for Mac can also be used to do the following:
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